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Bellma (Money Corp) | Bellma (Money Corp) is a 4 star ground unit that produces money every wave. When upgraded, she will provide the owner with even more money. Bellma (Money Corp) can be evolved into Bellma (SUPER Money Corp). She is recommended for beginners. |
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Salesman | Salesman is a 4 star ground unit that produces money every wave, similar to Bellma (Money Corp). When upgraded, he will provide the owner with even more money. Salesman also gives more money than Bellma (Money Corp), but costs much more to max. Salesman can be evolved into Pride, which does not provide money, but attacks. He is recommended for beginners. |
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Sword (Maid) | Sword (Maid) is a 4 star ground unit that produces money every wave, similar to Bellma (Money Corp) and Salesman. When upgraded, she will provide the owner with even more money. Sword (Maid) also gives more money than Salesman, although she costs more to max. She can be evolved into her 5 Star Sword (Maid) II. She is recommended for beginners or in Infinite mode, if you have expensive units. |
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Sword (Maid) II | Sword (Maid) II is a 5 star ground unit that produces money every wave, similar to Lami (Wuno), she will provide the owner money and also attacks. She is recommended for Story Mode. |
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Lami (Wuno) | Lami (Wuno) is a 5 star ground unit that produces money every wave, but also attacks. Although she is a 5 star unit, she does not give more money than Sword (Maid). She cannot evolve further. She is not recommended for any mode. |
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Bellma (SUPER Money Corp) | Bellma (SUPER Money Corp) is a 5 star ground unit that produces money every wave. When upgraded, she will give even more money. She cannot evolve further. She is recommended for everyone in any mode, because of the amount of money she gives. |
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Jeff (CEO) | Jeff (CEO) is a 6 star ground unit that produces money every wave. Currently, He is the best income unit. He is recommended for everyone in any mode, His downside is that you cannot sell him. |
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Idol | Idol is a 6 star ground unit that produces money every wave, she can also buff units and make enemy troops 15% easier to kill. She is recommended for everyone in any mode, Her downside is that you cannot sell her. |
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Killer S+ | Killer S+, also known as Killua is a unit that when you max him out you can choose between the options: Healing which takes Killua's current damage and makes it base HP, Death which does 2 million damage to every unit in his range and Money which adds 200,000 dollars to the person's income. His cooldown is 6 minutes and 40 seconds. He is recommended for Gauntlet Mode only for income. |
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Wish | Wish is a 5 star hill unit that can add HP to the player's base and give money at the same time. When placed, he will add 50HP to the player's base and give $100. When upgraded, he will give 200HP (more when upgraded). He is obtained from Trial 1 and could be useful for games such as modes where the enemy slowly decreases the base's HP, but there are better units for this. |
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Ramsay | Ramsay is a 5 star ground unit that can add HP to the player's base and give money at the same time. When placed, he will add 150HP to the player's base and give $250. When max upgraded, he will give 800HP instead of 150HP. He is obtained from the first season of the Star Pass and is useful for beginners in games such as modes where the enemy slowly decreases the base's HP. He is especially useful in the Random Boss Rush Raid where the bosses damage your base. |
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Flower Magus | Flower Magus is a 4 star ground unit that has an ability called "RANGE-BOOSTER", which increases all unit's range by 30% in his range. This ability lasts for 30 seconds and has a 60 second cooldown. Unlike Onwin, his move cannot stack. Flower Magus is recommended for beginners or for units with low range. |
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Onwin | Onwin is a 5 star ground unit that has an ability called "Shinzou o Sasageyo", which increases the damage for units in his range. His ability can be stacked until 200% and has a 30 second cooldown. He is recommended for beginners until they can get Idol or better. |
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Metallic King | Metallic King, also known as Rayleigh, is a 6 star unit in the star pass season 2. He was not recommended to get, but he has a buff where he can buff 250% when you max it and his ability has a cooldown which is too fast to be determined when you place it in your leader slot. |
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Skeleton (Artist) | Skeleton (Artist) is a 6 star unit that has an ability called "MUSIC", which increases the damage by 250% when you max it and 25% range. Recommended for beginners until they can get Idol. |
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Idol | Idol is a 6 star ground unit that produces money every wave, she can also buff units and make enemy troops 15% easier to kill. She is recommended for everyone in any mode, Her downside is that you cannot sell her. |
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Ex-Captain (B-Kui) | Kisuke (Ex Captain) is a 6 star ground unit that buffs units by 250% damage and 25% range, he is one of the two units that can sell as a buff unit. He is also used for the FV ability. |
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ZIO | ZIO is a 5 star ground unit that can stop time at Upgrade 3, called "ZA WARUDO", which stops all enemies in his range for 5 seconds. At Upgrade 4 or MAX, his ability is replace with "Road Roller", which stops time for 5 seconds, while dealing some damage to the enemies. Out of all time stop units, he is considered as the worst as he costs more than Jokato Koju and has a higher cooldown. He is not recommended in any mode. |
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Jokato Koju | Jokato Koju is a 5 star ground unit that can stop time at Upgrade 4 or MAX, called "TimeStop", which stops all enemies in his range for 5 seconds. People consider this as one of the worst time stops, but slightly better than ZIO because of the cooldown and price. He is not recommended in any mode. |
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JJ-Siwa | JJ-Siwa is a 5 star ground unit that can stop time at Upgrade 5 or MAX, called "String Stuns", which stops/stuns all enemies in ¾ of her range for 2-3 seconds. It has a cooldown of 40 seconds. Her ability also does 100k damage to every enemy. She is recommended for Newbies since she is cheap. |
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Mysterious X | Mysterious X is a 5 star ground unit that can stop time at Upgrade 5 or MAX, called "Domain", which stops all enemies in his range for 5.7 seconds. He can be evolved into Mysterious X (VOID), although some people prefer not to because of him being slightly better. He also has a reskin called Mysterious X (SUMMER) which works the same way as the original one. He is recommended in Infinite Mode, but not in Story because of his price. |
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Jokato Koju IV | A Time Stop unit, Jotaro IV is able to stop enemies within 40 range for approximately 4 seconds. This can, in some situations, be better than Gojo as his Time Stop has a larger range and shorter cooldown, but Gojo is considered better most of the time. |
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Mysterious X (VOID) | Similar to his 5 star, he has an ability called Domain 9 which stops time for 5,7 seconds, but because of his high range and his cost, it's recommended to use his 5* version instead. |
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Red Servant (Final) | Red Servant (Final) has a 25 second full map time stop that can almost give you a whole wave and can give you a wave, he can also protect the base like The Patriot making him necessary for infinite mode lb runs. |
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ZIO (ASCENDED) | He has a 40 second full map time stop that can almost give you a whole wave and can give you 2 waves with the help of The Patriot making him necessary for infinite mode lb runs, only problem is that he is very hard to make as he needs 5 ZIO to make and you can only obtain them by trading or evolution. |
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Ms. Love TS | She has a 45 second full map time stop and is the most necessary global timestop for infinite mode leaderboard runs currently. You need to bring a form of Luffy to use her ability. |
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Boo (Kid) | He has the longest TS in the game (not global timestop) being 7 seconds long. He can also buff the base health by 5 billion. |
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Jokato Koju (ASCENDED) | Jotaro is timestop unit who can timestop for 6.5 seconds long and has a DIO like ability which globally timestops enemies for 40 seconds. |
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Star Boy (Requiem) | Star Boy (Requiem) is a 6 star ground unit that can rewind enemies to their positions 10 seconds ago. This ability is unlocked when upgrading him to Upgrade 6 or MAX, granting him the "Time Rewind" ability. After being rewinded, enemies gain an immunity to it for some time. |
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Zero | He has an ability called "Global: Zero" which can rewind and slow enemies. There is a cool down before this ability can be used on the same target. The ability's cooldown is 500 seconds. |
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Red Servant (Final) | Red Servant (Final) can also push back enemies that are near the base. Enemies affected by this are unable to be affected by this again. |
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The Patriot | His ability, Amor Bus will make the base unreachable for enemies for 15 seconds and push back enemies that are near the base. He cannot be spammed as there is a global cooldown for this ability. |
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Dr. Heart | Dr. Heart has an ability called replacement, which is considered as support. Replacement is similar to Giorno (Requiem)'s ability with its own pros and cons. Dr. Heart makes a transparent blue sphere where the first enemy is and all enemies in said sphere get teleported to the last corner that they turned. The blue sphere ("room") shares its properties with Dr. Heart’s primary attack (same range for the AoE). Enemies after getting affected by Replacement get a 45 second immunity to it, so players can’t spam. It's also recommended to use this ability when enemies are on long, straight paths. Using the Operator Orb, the Replacement ability can teleport up to 8 enemies max. |
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Black Stache (Timeskip) | He has an ability called "Liberation" which allows him to slow enemies down using a deceleration effect. The deceleration effect is applied to the enemies troops every time Timeskip Blackbeard attacks, and makes enemy troops 3 times slower than their original speed. The effect is permanent, and leveling Timeskip Blackbeard does not affect the deceleration effect. He is a meta unit because of that ability, and is recommended to be used in story mode or if you're below level 100. If you're level 100 and above or is using him for infinite mode, it is better to use Ikki (Dark) along with his orb. |
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Ikki (Dark) | With his orb, he is able to hit both air and ground units and gets the ability "Final Ruin" which places a permanent deceleration effect on enemies hit by his attack. By being able to slow down air and ground units with "Final Ruin", this makes him very helpful in infinite mode, making him meta. |
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Mochi | Mochi is a stardust unit who slows units in his AOE when he is placed down. |
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Mochi (Injured) | Mochi (Injured) (Katakuri) is evolved from a stardust unit into a six star. He used to be better than the 7 Star only costing 500 (now 3000) and 55 starting range (now 35) and 5 SPA (now 9). He can slow off placement like the 5 Star and 7 Star. |
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Mochi (Awakened) | Mochi (Awakened) (Katakuri) is evolved from a stardust unit into a six star then a 7 star. He used to be worse than the 6 Star because the 6 star had these benefits being only costing 500 (now 3000) and 55 starting range (now 35) and 5 SPA (now 9). He can slow off placement like the 5 Star and 6 Star and is full AOE. |
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Falcon (Ascendance) | Falcon (Ascendance) (Femto) is a 7 star unit that can slow airs, but not from the beginning. He also has really high DPS for a slow unit or just a unit in general. No one really gets this unit because the 6 star is better than 7 star. Femto's AOE circle has been buffed to make him slightly more decent. |
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Rhikadai | Rhikadai (Shikadai) is a 5 star unit evolved from 20% egg and can slow units as a full AOE. He is not recommended. |
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Raizan | Raizan is a 6 star unit evolved from the Raizan II in the halloween event and can slow units as a full AOE. He is not recommended. |
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Zero | He has an ability called "Global: Zero" which can rewind and slow enemies. There is a cool down before this ability can be used on the same target. The ability's cooldown is 500 seconds. |
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Wish | Wish is a 5 star hill unit that can add HP to the player's base and give money at the same time. When placed, he will add 200HP to the player's base and give $100. When upgraded, he will give 1000HP instead of 200HP. He is obtained from Trial 1 and is useful for games such as modes where the enemy slowly decreases the base's HP. |
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Ramsay | Ramsay is a 5 star ground unit that can add HP to the player's base and give money at the same time. When placed, he will add 150HP to the player's base and give $250. When max upgraded, he will give 800HP instead of 150HP. He is obtained from the first season of the Star Pass and is useful for games such as modes where the enemy slowly decreases the base's HP. |
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Boo (Kid) | He has the longest TS in the game (not global timestop) being 7 seconds long. He can also buff the base health by 5 billion. |
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Killer S+ | Killer S+, also known as Killua is a unit that when you max him out you can choose between the options: Healing which takes Killua's current damage and makes it base HP, Death which does 2 million damage to every unit in his range and Money which adds 200,000 dollars to the person's income. He is too expensive to be recommended and his cooldown is 6 minutes and 40 seconds. |