This unit is currently in the meta, which means they are the one of the best and most effective units in the game.
It's just a concept :)
Overview
Crimson Nightmare is a 7-Star unit based on Tokisaki Kurumi from the Date A Live: Spirit Pledge franchise. She is only obtained via evolution.
Third Clock is dropped in every world 2 raids with low chance of 40%
Crimson Nightmare can be evolved from Nightmare using:
Show/Hide Evolution
Required Units:
x3
Nightmare
x5
Nightmare (School)
Third Clock
x15
Third Clock
x15
MysteriousCube
x35
Corpse Hand
x10,000 kills
Result:
Crimson Nightmare
Crimson Nightmare
Stats Overview
Crimson Nightmare
Crimson Nightmare
Rasiel (Shiny)
Sparkle (Skin)
"No matter how big the world is, Tokisaki Kurumi is the only one that can interfere with irreversible time. And only through this Zafkiel. Please don’t lend your ears to nonsense made by big-headed scholars and writers. What you──Shido-san──are looking at right now is the only truth."
“Your Angel. I remember you mentioned the space you create within range is the Neighboring World, But I’m studying with Rasiel that there is dimension out there that’s also the Neighboring World.”
"Me, I'm happy being a side character in the background, cheering on those who have the limelight, then, at the climax of the performance, I'll suddenly shoot into the sky— bang! Sparkling like fireworks into brilliant colors— You think the leading character would dare do this?"
Attack Type
AoE (Full) -> AoE (Circle) -> AoE (Cone) -> AoE (Cone) -> AoE (Cone) -> AoE (Full) -> AoE (Full)
Damage
15,000 -> 85,000,000
Attack Rate/SPA
1.5s -> 9s
Special Ability
1. Infernal Clock 2. Alohim Angel 3. Crimson City 4. Future King 5. Rewritten Story 6. Tricky-Bloody 7. Scarlet Box
[info ] - Skeleton (Artist) Buff - OFF
[info ] - Skeleton (Artist) Buff - ON
Level 1 - Active
Level 175
Level 1
Level 175 - Active
★ Deployment -500
Tower Type: Hybrid, AoE (Full)
Damage: 15,000 52,500
Range: 35 42
SPA: 1.5
DPS: 10,000 35,000
+ Time-Devourer
★ Deployment -500
Tower Type: Hybrid, AoE (Full)
Damage: 32,130 112,455
Range: 35 42
SPA: 1.5
DPS: 21,420 74,970
+ Time-Devourer
★ Upgrade 1 -500
Damage: 20,000 70,000
Range: 35 42
SPA: 1.5
DPS: 13,333.33 46,666.67
★ Upgrade 1 -500
Damage: 42,840 149,940
Range: 35 42
SPA: 1.5
DPS: 28,560 99,960
★ Upgrade 2 -3,500
Damage: 33,000 115,500
Range: 35 42
SPA: 1.5
DPS: 22,000 77,000
★ Upgrade 2 -3,500
Damage: 70,686 247,401
Range: 35 42
SPA: 1.5
DPS: 47,124 164,934
Damage: 100,000 350,000
Range: 70 84
SPA: 5
DPS: 20,000 70,000
+ Over Quarters
Attack type changes to AoE (Circle)
Damage: 214,200 749,700
Range: 70 84
SPA: 5
DPS: 42,840 149,940
+ Over Quarters
Attack type changes to AoE (Circle)
Damage: 400,000 1,400,000
Range: 70 84
SPA: 5
DPS: 80,000 280,000
Damage: 856,800 2,998,800
Range: 70 84
SPA: 5
DPS: 171,360 599,760
Damage: 2,000,000 7,000,000
Range: 100 120
SPA: 13
DPS: 153,846.15 538,461.54
+ Death Hurricane
Attack type changes to AoE (Cone)
+ Manual Ability: Infernal Chronos
Damage: 4,284,000 14,994,000
Range: 100 120
SPA: 13
DPS: 329,538.46 1,153,384.62
+ Death Hurricane
Attack type changes to AoE (Cone)
+ Manual Ability: Infernal Chronos
Damage: 3,750,000 13,125,000
Range: 100 120
SPA: 13
DPS: 288,461.54 1,009,615.38
Damage: 8,032,500 28,113,750
Range: 100 120
SPA: 13
DPS: 617,884.62 2,162,596.15
Damage: 4,200,000 14,700,000
Range: 100 120
SPA: 13
DPS: 323,076.92 1,130,769.23
Damage: 8,996,400 31,487,400
Range: 100 120
SPA: 13
DPS: 692,030.77 2,422,107.69
Damage: 5,350,000 18,725,000
Range: 120 144
SPA: 10.5
DPS: 509,523.81 1,783,333.33
+ Spatial Multistation
Attack type keeps in AoE (Cone)
+ Manual Ability: Alohim Angel
Damage: 11,459,700 40,108,950
Range: 120 144
SPA: 10.5
DPS: 1,091,400 3,819,900
+ Spatial Multistation
Attack type keeps in AoE (Cone)
+ Manual Ability: Alohim Angel
Damage: 6,000,000 21,000,000
Range: 120 144
SPA: 10.5
DPS: 571,428.57 2,000,000
Damage: 12,852,000 44,982,000
Range: 120 144
SPA: 10.5
DPS: 1,224,000 4,284,000
Damage: 6,650,000 23,275,000
Range: 120 144
SPA: 10.5
DPS: 633,333.33 2,216,666.67
Damage: 14,244,300 49,855,050
Range: 120 144
SPA: 10.5
DPS: 1,356,600 4,748,100
Damage: 10,000,000 35,000,000
Range: 120 144
SPA: 11
DPS: 909,090.91 3,181,818.18
+ Shadow Rumbling
Attack type keeps in AoE (Cone)
+ Manual Ability: Crimson City
+ Manual Ability: Future King
Damage: 21,420,000 74,970,000
Range: 120 144
SPA: 11
DPS: 1,947,272.73 6,815,454.55
+ Shadow Rumbling
Attack type keeps in AoE (Cone)
+ Manual Ability: Crimson City
+ Manual Ability: Future King
Damage: 23,500,000 82,250,000
Range: 120 144
SPA: 11
DPS: 2,136,363.64 7,477,272.73
Damage: 50,337,000 176,179,500
Range: 120 144
SPA: 11
DPS: 4,576,090.91 16,016,318.18
Damage: 35,000,000 122,500,000
Range: 130 156
SPA: 13
DPS: 2,692,307.69 9,423,076.92
+ Third God Appearance
Attack type changes to AoE (Full)
+ Manual Ability: Rewritten Story~
Damage: 74,970,000 262,395,000
Range: 130 156
SPA: 13
DPS: 5,766,923.08 20,184,230.77
+ Third God Appearance
Attack type changes to AoE (Full)
+ Manual Ability: Rewritten Story~
Damage: 47,000,000 164,500,000
Range: 130 156
SPA: 12.5
DPS: 3,760,000 13,160,000
+ Manual Ability: Tricky-Bloody
Damage: 100,674,000 352,359,000
Range: 130 156
SPA: 12.5
DPS: 8,053,920 28,188,720
+ Manual Ability: Tricky-Bloody
Damage: 54,000,000 189,000,000
Range: 130 156
SPA: 12.5
DPS: 4,320,000 15,120,000
Damage: 115,668,000 404,838,000
Range: 130 156
SPA: 12.5
DPS: 9,253,440 32,387,040
Damage: 70,000,000 245,000,000
Range: 150 180
SPA: 10
DPS: 7,000,000 24,500,000
+ Time Corruption
Attack type changes to AoE (Full)
Damage: 149,940,000 524,790,000
Range: 150 180
SPA: 10
DPS: 14,994,000 52,479,000
+ Time Corruption
Attack type changes to AoE (Full)
Damage: 79,000,000 276,500,000
Range: 150 180
SPA: 9
DPS: 8,777,777.78 30,722,222.22
+ Manual Ability: Scarlet Box
Damage: 169,218,000 592,263,000
Range: 150 180
SPA: 9
DPS: 18,802,000 65,807,000
+ Manual Ability: Scarlet Box
Damage: 85,000,000 297,500,000
Range: 150 180
SPA: 9
DPS: 9,444,444.44 33,055,555.56
Damage: 182,070,000 637,245,000
Range: 150 180
SPA: 9
DPS: 20,230,000 70,805,000
★ Upgrade Infernal Chronos, Tricky-Bloody -N/A
Damage: 90,500,000 (plus 271,500,000 Rupture damage) 316,750,000 (plus 950,250,000 Rupture damage)
Range: 170 204
SPA: 9
DPS: 10,055,555.56 35,194,444.44
★ Upgrade Infernal Chronos, Tricky-Bloody -N/A
Damage: 193,851,000 (plus 581,553,000 Rupture damage) 678,478,500 (plus 2,035,435,500 Rupture damage)
Range: 170 204
SPA: 9
DPS: 21,539,000 75,386,500
click on any part of the information block
click on any part of the information block
Special Ability: "Kami no Toki"
Infernal Chronos
(5th Upgrade)
Alohim Angel
(8th Upgrade)
In 2 minutes, Kurumi can cause more than 500% of her current damage on every enemy within her range. Besides, they are also inflicted by the Wax-slow effect .
This ability has a cooldown of 3,000 seconds .
Crimson City
(11th Upgrade)
The entire map will be covered in darkness, and then a dark-reddish city will slowly fade out when Kurumi floats up. In 5 minutes, every allied unit will receive a buff to increase 350% of their current damage and decrease 45% of their speed. Besides, every One-Placement DoT unit can inflict 75% instead of 25% .
The cooldown of this ability is 4,000 seconds .
Future King
(11th Upgrade)
Kurumi will release an Ultimate TimeStop within the range of 450. Then, all the enemies of the next 2 waves will lose 80% of their health.
Duration: 75 seconds
Cooldowns: 5,500 seconds
Rewritten Story~
(13th Upgrade)
Kurumi will summon Rasiel floating in front of her. She will give the base 100B HP for the base and 5,500,000 for the user. In 120 seconds, she can inflict every possible effect or debuff on every target with 40% of Single DoT. After 120 seconds, she will release a combined DoT attack, which will cause 7,000,000,000 damages in total.
Global Cooldown: 7,000 seconds
Tricky-Bloody
(14th Upgrade)
When it's activated, this ability will give +5,500,000 extra damage and +20 extra range for Kurumi herself.
Bonus: +1,500,000 extra DMG and +10 extra RNG for other ally units within her range.
Scarlet Box
(17th Upgrade)
When it is activated, Kurumi will float in the middle of the map and summon her angel Zafkiel . Then, hundreds to thousands of clocks will appear around the map range. Kurumi will release a Full AoE Nuke of 8,000,000,000 damages on all the enemies standing inside her range. Besides that, she creates an imaginary health board for the base until an enemy breaks it. When it's broken, the second nuke will release with 7,000,000,000 damages and summon two clones of Kurumi with the health of two strongest enemies but 75x times up.
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Leader: Units in the Godlike Power Category gain Attack Boost 20% and +25% Bonus
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